A method in use since 1999 Launch price: $24.95 — about one-third of the inflation-adjusted 2001 price

No experience necessary. No design department hiding in the spare room.

Create and launch your first useful digital product in the next 2 to 4 hours

A proven product-creation approach that has worked since 1999, now made faster by modern media and AI-assisted tools.

Even if you have never written a book, designed a cover, recorded a course, built a website or sold so much as a second-hand toaster online.

  • Find a small idea people may actually want
  • Turn what you know into a minimum useful product
  • Use AI for the jobs that once needed time, money or specialists
  • Package, price and launch without building a digital Taj Mahal
Get the complete system for $24.95

$24.95 once. The 2001 edition sold for $39.97 — roughly $75 in 2026 purchasing power. Twenty-five years of extra experience has somehow made the price go down. No OTO or upsell is required to complete the system.

The 2–4 hour target is for a focused first version when you work smart and follow the sprint. It is not an earnings promise, because I have not yet found a legal way to sell customers along with the PDF.

Cover of Info Product Magic 2026 by Andie Brocklehurst

A completely new 2026 edition by
Andie Brocklehurst

Since 1999A method with a bit more history than this week's shiny tactic
2–4 hoursA focused sprint to a minimum useful product and live offer
80 useful pagesTwenty chapters from market and creation to pricing, launch and improvement
Built for beginnersPlain English, practical steps and no ceremonial robes required

When the bills want a larger share of your income

You do not need another vague “side hustle”. You need something you can finish and put on sale.

Household budgets are under pressure. That makes the promise of making money online more attractive, and the pile of nonsense surrounding it more dangerous.

Info Product Magic 2026 will not tell you that clicking one button produces passive riches while you sleep. It shows you how to create a small, useful asset of your own, offer it to a real market and improve it using real feedback.

It may become a modest extra income. It may grow into a product range or a proper business. It may teach you that the first idea was wrong. All three are more useful than spending another six months “researching” while carefully avoiding the possibility of a sale.

The original hook, brought back to life

This worked before social media, smartphones and AI

I began selling information online full time in 1999. The original book first appeared the following year, became Info Product Magic, and its old sales page promised that ordinary people could create a product in as little as four hours.

A later version reduced that to two hours, which was admirably confident considering the available technology had barely improved.

Today the tools really have improved. Research, transcription, editing, design, diagrams, audio clean-up, page building and delivery can all be handled faster and more cheaply. A focused 2–4 hour product sprint is now more realistic than it was when people still asked whether a website would work on WebTV.

The original edition sold for $39.97 in 2001. Later editions cost more. This completely rewritten 2026 edition is $24.95. Apparently inflation did not receive the memo.

Visit the preserved 2001 sales page
infoproductmagic.com · 2001

From the original sales page

“Here’s how you can create a hot selling info-product in as little as four hours...”
  • “No experience necessary.”
  • “You can get started with no money.”

Selling price in 2001: $39.97

A recreated excerpt using copy from the archived page, rather than a fuzzy screenshot the size of a postage stamp.

Dr Joe Vitale on the original edition

“I made $45,000 in three months with my own information product online… Awesome! GET IT!”
Dr Joe Vitale · Bestselling author and star of The Secret. Historical testimonial for the original edition; it is not an earnings promise or a review of the 2026 rewrite. Individual results vary.

What another reader said about the original edition

“...you’ve taken all my excuses away. Except for writing the material itself for me and selling it and just giving me the money...”
Mathew Silverton · Testimonial preserved from an earlier edition. It describes that edition, not a guaranteed result.

AI has removed nearly every practical excuse

The expensive jobs are no longer compulsory expenses

Twenty-five years ago, a beginner could get stuck because every step seemed to require another specialist and another invoice. Now you can use general-purpose AI tools and simple online services to bridge many of those gaps.

“I cannot afford a designer.”

You can produce a clean cover, useful diagrams and sales graphics from a sensible brief.

“I am not a writer.”

You can speak your experience, transcribe it, organise it and edit it into something readable.

“I cannot build a website.”

You can assemble a clear sales page and connect a checkout without becoming a programmer.

“I do not have video equipment.”

You can record, clean and package useful lessons with equipment you probably already own.

The awkward bit: these tools are available to everyone, yet it is still largely the same sort of people making money.

They choose a market. They finish. They ask for the sale. They listen. Then they improve the product instead of opening seventeen more tabs and calling it a business.

The 2–4 hour minimum useful product sprint

What can you actually create in an afternoon?

Not a 147-video “university”. Good. Nobody wanted to watch that anyway. The aim is the smallest version that delivers one clear result.

  1. 00:00–00:30

    Choose the buyer and the result

    Identify one specific person, one pressing moment and one useful movement you can help them make.

  2. 00:30–01:30

    Create the minimum useful product

    Build a focused guide, checklist, template pack, audio lesson, workshop or mini training around the difficult bit.

  3. 01:30–02:30

    Package and price it

    Give it a clear name, a professional-enough appearance, a believable promise and a price that fits the value.

  4. 02:30–04:00

    Build the offer, test it and launch

    Create a simple sales page, connect delivery, complete a test purchase and put the offer in front of suitable people.

Focused PDF guide Checklist or swipe file Template pack Recorded workshop Audio mini-course Simple interactive tool

You will move fastest if you already have a useful subject, experience or source material. Research-heavy, regulated or technically complex products deserve more time. The clock is a forcing function, not permission to sell half-checked tat.

Inside Info Product Magic 2026

Everything between “I could make something” and “it is live”

Twenty practical chapters take you beyond generating a file and hoping somebody wanders past with a credit card.

Get all 20 chapters for $24.95
01

Pick a market, not a machine

Find evidence of demand, define the buyer and choose the right problem before the tools make the wrong idea beautifully.

02

Create with AI without becoming artificial

Use assistance for organisation, expansion, criticism, transformation and production while keeping your judgement and voice.

03

Build the product and the offer

Create the useful core, make it look worth buying, choose a price, handle guarantees and write honest sales copy.

04

Launch, deliver and improve

Set up a simple funnel, keep control of delivery, work with affiliates, collect feedback and build products that lead somewhere.

The tools are new. Human nature has declined the update.

Two reminders for every serial wannabee

“Do not dabble. Dabbling results in failure. Every time.”
From Be a Five Percenter
“Poor sales copy is better than no sales copy.”
From The Trewth

AI can help you build faster. It cannot decide to stop dabbling, publish the page or ask somebody to buy. Annoyingly, that bit remains yours.

This is for you if...

You are ready to become a doer

  • You are completely new and need a route through the noise
  • You have wanted to sell something online for years but never finished
  • You have useful knowledge but think you lack the technical skills
  • You have tried AI tools but produced lots of output and no actual offer
  • You want a low-overhead product you can improve over time

This is not for you if...

You want a cash machine with chapters

  • You expect guaranteed income in the next 48 minutes
  • You want AI to invent expertise, testimonials or customer results
  • You refuse to speak to a market, make an offer or improve anything
  • You are looking for a loophole that removes customers from business
Andie Brocklehurst

Written by somebody who was there the first time

About Andie Brocklehurst

I started selling information online full time in 1999, when a “cloud” was a weather event and downloading a large file required patience, optimism and nobody picking up the telephone.

Info Product Magic 2026 combines the durable product-creation principles from those early years with modern formats, AI-assisted workflows and the less glamorous lessons that only arrive after actually selling things.

Visit andiebrocklehurst.com

Let us have an awkward little conversation about $24.95

For what you get, the price is frankly a bit ridiculous

The original edition sold for $39.97 in 2001. Allowing for U.S. inflation, that is approximately $75.36 in 2026 purchasing power. Later editions cost more. This version contains twenty-five more years of hard-won experience, modern product formats, current delivery methods, an honest way to use AI and a complete 2–4 hour launch sprint.

Had I merely kept pace with inflation, this edition should be about $75. Instead, I am charging $24.95. Apparently I need to have a word with whoever is in charge of my pricing.

And I am charging $24.95. Not $24.95 a month. Not three instalments of $24.95. Not $24.95 followed by an “essential” upgrade before chapter two will open.

This is the complete, stand-alone product. You do not need to buy a one-time offer or upsell to make the method work. There may be optional related offers for people who want extra help, because I am a marketer rather than a monk, but the system you came for is all here.

That does not mean everybody has $24.95 sitting idle behind the sofa. It means that if you are seriously looking for a route into selling digital products, this book is not the expensive part. Delay is expensive. Buying a procession of shiny tools is expensive. Paying other people to do jobs modern technology can help you handle is expensive.

If you later sell one product of your own for about $25, one customer has roughly covered the cost of this entire system before fees and taxes.

I am not promising you the customer. I am pointing out the arithmetic.

The Try-It-Properly Money-Back Guarantee

You have 30 days. But you do have to actually try it.

There is no sensible reason this process should not get you to a completed, launchable product if you follow it. I have been using and teaching the underlying method for years. However, I am willing to accept the remote possibility that you may be the exception which keeps statisticians awake at night.

If it does not work for you, email the support address supplied with your purchase within 30 days. Show me how far you got, what you produced, and the relevant brainstorming and conversations you had with your AI tools. Please redact passwords, customer information and anything else the internet does not need to know.

If it is clear that you made a genuine attempt and either the method failed you or you have the technical competence of a potato, I will refund your purchase. No further questions.

For the avoidance of doubt: “I didn't learn anything new”, “I don't like the font” and “I bought it, never read it, tell me in a sentence how to get rich or refund me” are NOT valid reasons for a refund.

This guarantee covers your ability to use the system to create and launch a product. It does not guarantee sales, income or market demand. Refunds are returned through the original payment route and may be subject to the payment provider’s normal processing time. This voluntary guarantee does not limit any statutory rights that cannot legally be excluded.

Sensible questions before you click anything

Frequently asked questions

Can I really create and launch a product in 2–4 hours?

Yes, if you choose a narrow result, work from knowledge or source material you already have, build a minimum useful version and follow the sprint. A detailed certification programme, complex software service or advice in a regulated field will take longer. The target is designed to make you finish something useful, not race past accuracy.

Do I need an existing audience?

No, but you do need a way to reach suitable people. The book covers audiences, affiliates, partnerships and simple funnels. Having no audience is a marketing problem to solve, not evidence that you should spend another month choosing fonts.

Do I need to be good at AI?

No. The book avoids dependence on a particular brand or system. You will learn what kinds of work to delegate, what evidence to supply, what to check and where a human decision still matters.

Does this guarantee I will make money?

No. It gives you a practical process for selecting, creating, launching and improving a product. Sales depend on your market, offer, execution, reach and persistence. Anyone guaranteeing your income has either met your customers before you have or is being creative with the truth.

Is this just the old book with a new AI chapter?

No. It is a new 20-chapter edition built around the principles that survived since 1999, with modern media, AI-assisted production, rights and provenance, current delivery methods and a practical 2–4 hour product-launch sprint.

Why is the price only $24.95?

Because I want beginners and serial “one day” entrepreneurs to be able to act. The original sold for $39.97 in 2001 and later editions cost more, so this is not a suspiciously cheap little prompt pack pretending to be a business system. It is simply a very fair price for a serious practical book. Please try not to punish me for it.

Will I need an OTO or upsell to get the complete method?

No. Info Product Magic 2026 is a complete, stand-alone product. Optional related offers may be available, but you do not need them to follow the system, complete the 2–4 hour sprint or launch your product. There is no missing final piece waiting behind another checkout.

What is the refund period?

You have 30 days under the Try-It-Properly Money-Back Guarantee. Make a genuine attempt, then email the support address supplied with your purchase and show me how far you got, what you produced, and the relevant brainstorming and AI conversations. If the system still did not get you to a launchable product, I will refund you. This is a guarantee that you can use the process, not a guarantee of sales or income.

Your first product does not need another six months in your head

Create something useful. Put it on sale. Learn from what happens.

Get the complete 80-page Info Product Magic 2026 system and turn one sensible idea into a real digital product and live offer.

  • Twenty practical chapters, newly written for 2026
  • The focused 2–4 hour minimum useful product sprint
  • Product ideas, formats, creation, packaging and pricing
  • Sales copy, funnels, checkout, delivery and refund thinking
  • Rights, AI provenance, affiliates and connected product ranges
  • A complete stand-alone system with no required OTO or upsell
  • A 30-day Try-It-Properly Money-Back Guarantee
The 2001 edition’s $39.97 is about $75 in 2026 purchasing power $24.95 One payment. No subscription. No required upsell.
Purchase securely through WarriorPlus Checkout button coming at launch

Digital product. The 30-day Try-It-Properly Guarantee requires evidence of a genuine attempt and covers your ability to use the process, not sales or income. Instant-access details and the purchase button will be confirmed here before launch. The price is already settled: $24.95.